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Showing books starting with the letter G (451-500 of 14427):
- Game Theory for Networks, vol. 105
- Game Theory for Networks, vol. 75
- Game Theory for Political Scientists
- Game Theory for Wireless Communications and Networking
- Game Theory in Action
- Game Theory in Action : An Introduction to Classical and Evolutionary Models
- Game Theory in Wireless and Communication Networks : Theory, Models, and Applications
- Game Theory Through Examples
- Game Theory Topics: Incomplete Information, Repeated Games and N-Player Games, vol. 122
- Game Theory, Social Choice and Ethics
- Game Theory, vol. 25
- Game Theory, vol. 7
- Game Theory: Concepts and Applications, vol. 41
- Game Time : Games to Promote Social and Emotional Resilience for Children Aged 4 - 14
- Game User Experience And Player-Centered Design
- Game User Experience Evaluation
- Game Wizards
- Game Wizards: The Epic Battle for Dungeons and Dragons
- Game-Based Cognitive-Behavioral Therapy for Child Sexual Abuse : An Innovative Treatment Approach
- Game-Based Learning : Challenges and Opportunities
- Game-Changer: Game Theory and the Art of Transforming Strategic Situations
- Game-Changer: How You Can Drive Revenue and Profit Growth with Innovation, The
- Game-Changing Strategies: How to Create New Market Space in Established Industries by Breaking the Rules
- Game-Time Decision Making: High-Scoring Business Strategies from the Biggest Names in Sports
- Gamechange
- Gamechangers: Are You Ready to Change the World? Creating Innovative Strategies for Business and Brands
- Gameful World, The
- GameMaker: Studio 100 Programming Challenges
- GameMaker: Studio For Dummies
- Gamer Theory
- Gamer Trouble
- Gamers at Work: Stories Behind the Games People Play
- Games and Bereavement
- Games and Economic Behavior
- Games and Empires. Modern Sports and Cultural Imperialism
- Games and Full Abstraction for a Functional Metalanguage with Recursive Types
- Games and Game Playing in European Art and Literature, 16th-17th Centuries
- Games and Gamification in Market Research: Increasing Consumer Engagement in Research for Business Success
- Games and Learning Alliance, vol. 8605
- Games and Learning Alliance, vol. 9221
- Games and Learning Alliance, vol. 9599
- Games and Mathematics : Subtle Connections
- Games and Rules
- Games and Simulations in Action
- Games and Theatre in Shakespeare's England
- Games and War in Early Modern English Literature
- Games At Work: How to Recognize and Reduce Office Politics
- Games Black Girls Play, The
- Games for Health
- Games for Health 2014 : Proceedings of the 4th Conference on Gaming and Playful Interaction in Healthcare